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Répartiteur AGC

Répartissez les ressources d'une attaque groupée (AGC) entre les attaquants, avec sortie BBCode.

Read combat report

Paste the in-game report (the share export as text or BBCode, or a copy of the report page) to fill in loot, debris and attackers with their fleet and loss values.

Loot
Recycled debris

Attackers

Split mode

How to use it

Step 1 — Read report (optional)

Paste the in-game combat report (the share export as text or BBCode, or a copy of the report page) and press "Read report": loot, debris and attackers are filled in automatically.

Step 2 — Loot and debris

Review or enter the captured loot (metal, crystal, deuterium) and the recycled debris from the ACS attack.

Step 3 — Attackers

Review each attacker with their total fleet value and loss value, and add the deuterium spent on the flight.

Step 4 — Mode and split

Choose proportional to fleet or equal parts (with or without loss compensation), compute the split and copy the BBCode for your alliance forum.

Features

  • Reads the pasted combat report and fills in loot, debris and attackers with losses valued at build cost.
  • Supports the share export (text and BBCode) and the direct report copy, in es/en/de/fr/pt-br.
  • Splits the pool (loot + debris) among all attackers.
  • Reimburses the deuterium spent on the flight before splitting (proportionally if it falls short).
  • Four modes: proportional to fleet or equal parts, each with loss compensation.
  • BBCode output with percentages and totals, ready to paste in forums.

Frequently asked questions

Which reports can it read?

The combat report "share" export (as plain text or forum BBCode) and a direct copy of the report page in the browser. The share export is the most complete: it lists each attacker with their fleet and losses. Everything is processed in your browser.

What does the "compensate losses" option do?

It first returns each attacker the value of their losses, then splits the remainder (by fleet or equally). If the loot does not cover all losses, it splits proportionally to the losses.

How is the flight deuterium handled?

It is reimbursed first from the pool’s deuterium, proportionally among attackers if it is not enough; the rest of the pool is split by the chosen mode.

Is the percentage computed resource by resource?

No. It is computed on total value (metal + crystal + deuterium) and that same percentage is applied equally to each resource.

What is the BBCode for?

To post the split on your alliance forum in a clear way that every participant can verify.